![]() Treasure Chests within the Mists are a great way to bring players together to fight for loot. More importantly, however, this can significantly improve the item loot of blue, purple, and legendary Caches – all of which can potentially be found in any Mob Camp.This scales with the lethality, tier, and rarity of the Mists you’re in, but does not scale with the Cache’s rarity, to give as much Fame as possible to common Caches. The most common “Green” Caches contain nontradable Fame. ![]() As Mob Camps are completed relatively quickly, the loot is also distributed in a nontraditional fashion.Rarity is also instanced, so a given Cache may be rare for one player but legendary for another. They are thus “instanced” treasure chests, with each player having their own reward pool. After completing a Mob Camp, a Cache unlocks that is lootable only by the player that generated it.To solve this, Caches can now be found in all Mob Camps: While some may prefer this, Treasure Chests already serve this purpose, and this gets away from what Mob Camps are supposed to be: PvE objectives that can be completed at any time, versus demanding immediate attention. If it spawns late, we create a “King of the Hill” scenario until the chest spawns. If a chest spawns early, whoever gets there first wins. While we’ve wanted to add more item loot to Mob Camps, traditional delivery methods don’t create the type of gameplay we’re looking for. ![]() Knightfall Midseason Patch (Beyond the Veil Patch 8 and Hotfix 1, 2) ↑ 1.0 1.1 1.2 1.3 1.4 The price (from the farming merchant) changes according to the price of gold.The amount of fame varies according to the animal type. After fully grown each animal gives fame. The focus amount is dependent on your specific specialty level on the specific type of animal and can vary from 1000 focus points (no spec) to 125 (full spec / 100 spec). You can nurture livestock to increase offspring yield using Focus. Each 100% of offspring yield gives an offspring and more than 100% gives a chance of a second offspring. The food can be either a plant (farm crops or herbs) or meat. Raw food must be fed to grow the livestock. ![]() Each animal has its own offspring yield chance and time to grow (half the time for premium). The focus amount you use is dependent on your specific specialty level on the specific type of plant or herb and can vary from 1000 focus points for no spec to 125 for full spec (100 spec).Īnimal Breeding ( Baby Animals)) allows for raising livestock that can be used for crafting mounts, and for creating food and potions. For example, watering carrots gives a 200% of seed yield bonus or 2 seeds per planted seed. Each 100% of seed yield bonus always gives seed and more than 100% gives a chance of a second seed. You can water crops to increase seed yield at the cost of Focus. There's also a chance of getting an Earthworm with each harvested seed. Each harvested seed yields 3-6 of its crop (6-12 with premium) and gives 100 fame (+50 for premium). Each plot can plant 9 seeds they can be distinct or the same. The crops, herbs, and animals can be used, sold, or crafted into food, potions, or mounts.Ĭrop Farming and Herbalism allows for growing crops used for feeding animals, cooking food, and creating food and potions. These can be built on brown fertile soil plots on player islands, with a level 2, 3, 4, 5, and 6 islands having 1, 2, 3, 4, and 5 soil plots respectively. Albion Online features a system that allows players to grow crops, herbs, and animals.įarming requires you to own a farm, Herb Garden, Pasture or Kennel.
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